BLAST is a software model checker for C programs. The goal of BLAST is to be able to check that software satisfies behavioral properties of the interfaces it uses.
BLAST uses counterexample-driven automatic abstraction refinement to construct an abstract model which is model checked for safety properties. The abstraction is constructed on-the-fly, and only to the required precision.
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BLAST Serial Key (for Binary Linked Automata and Tree of Abstractions) is a model-checking tool for C code. BLAST Cracked Version uses counterexample-driven abstraction refinement to build an abstraction of the code’s interfaces on-the-fly. This means that only the amount of information which is actually required for analysis is maintained.
BLAST also supports a novel representation for counterexamples which are binary and encapsulate both model and input. This representation leads to significantly improved performance compared to previous version of BLAST.
BLAST has a simple and intuitive interface which makes it easy to use. It supports scripting. Additionally, BLAST can be embedded into a host application and interact with the other components thereof. The latest version of BLAST supports a large number of interface descriptions and models.
BLAST can be used to check safety properties of:
– A single function;
– Multiple functions;
– A single method;
– Multiple methods;
– Any type in the C language.
Please note that BLAST does not support void interfaces. BLAST does not detect memory leaks, and it does not provide any mechanism to check that an application does not exceed the amount of memory allocated.
BLAST can be used as a library component or embedded directly into a host application.
In addition to the main binary version, there is also a version of BLAST for TI Basic supported.
BLAST Homepage:
The document containing the source code and a brief description of each component is available on the above URL.
BLAST Author:
Martin Lowe
BLAST Homepage:

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The Behavioral Language Automatic Scanning Tool (BLAST) is a software model checker for C programs. BLAST is based on the INALOP(1) algorithm, and uses counterexample-driven automatic abstraction refinement to construct an abstract model which is model checked for safety properties. The abstraction is constructed on-the-fly, and only to the required precision.
The primary goal of BLAST is to help developers and testers of C programs by checking that their C programs behave as expected. This can be done in a variety of ways. One can identify deadlock, termination, and/or race conditions using a small number of analysis criteria, and a few ad-hoc checkers. If these criteria are not sufficient, one can look at the actual software and implement additional criteria. However, in many cases, it may be impossible to implement sufficient criteria. This leads to the use of formal methods such as automatic state space search, model checkers, or theorem provers.
BLAST only provides one kind of formal method to check program properties. The checker makes no assumptions about the C language or about the assumptions about the state of the program. Instead, BLAST uses the behavior of the API as the basis for its checker. If the API is well defined and well-behaved, then it can be used to check properties of the program. No assumptions need be made about the execution of the program. Instead, it is abstracted away, and properties are checked.
In addition, BLAST provides a level of expressiveness by implementing all widely-known constructors and operators of the C language. Any error or state of the program that may indicate trouble can be reported as a counterexample.

BLAST Examples:

A SSPRINTF is straightforward to check for correctness. Consider the code
int product = sscanf( line, “%d %s %d”, &one, two, &three );
assert( product == 3 );
the result of sscanf() must match the expected result. BLAST can prove this immediately, without any assumptions.
int product = sscanf( line, “%d %s %d”, &one, two, &three );
if ( product!= 3 ) {
report_error( line );
BLAST can automatically generate a safety analysis report on this

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The BLAST Model Checker has been designed as a generic library for handling stateful interactions that can be hidden behind layers of indirection. BLAST provides a generic interface that can be used for different applications.
BLAST is particularly useful for verifying SRP, reactive, or event-driven programs with synchronous interfaces.
BLAST is written in portable C and can be used with different operating systems.
BLAST Features:
Stateful Interactions: BLAST provides the tools to verify concurrent software where stateful interactions between threads are common. BLAST can handle non-blocking interactions where some information is not available right away for the program to act upon. A prime example is software used for simulating or performing experiments.
BLAST does not require any assistance from the user. It does not require the user to create an abstract model. It builds on-the-fly an abstract model that is easily constructed in a generic way. BLAST can be used to ensure that software that can implement more than one interface contains only one and only one interface.
Model Checking: The model checking capabilities of BLAST are fully integrated into the tool. The abstract model can be partitioned into user-specified states, dependent variables and abstractions. BLAST constructs the abstract model on-the-fly that is presented to the tool for checking.
BLAST is written entirely in portable C and it can be used with multiple operating systems. It can be compiled on any system that can be linked with BLAST.
BLAST can be used for model checking of the following aspects of software and applications:
Asynchronous Interactions: BLAST can detect common sources of errors in non-blocking applications. BLAST will find out whether the application correctly deals with any asynchronous interactions that are unhandled in the program.
BLAST is particularly suited for verification of stateful reactive applications such as simulation or video games. BLAST is able to detect and verify whether programs implement the required interface correctly.
BLAST integrates its model checking capabilities with the tool framework.
BLAST benefits from the maturity of the model checking methodologies it uses and the many years of research that have been invested into the methodologies.
The input to BLAST can be a C program with the necessary pre- and post-conditions.
BLAST has an interface to model check for safety properties of the functions that the program uses. An example of a safety property is that the interface must not crash.
BLAST is able to check for the most popular model

What’s New In?

BLAST was designed to be fast and lightweight, so that it can be used within the Static Analysis batch jobs.
BLAST has a modular architecture with the high level components:
Incorporating a set of command-line arguments
FindBugs’ IDEs mostly use a contextual-call-stack model, and are not
able to check BLAST’s types of calls to other programs. BLAST also does not
support static type checking, only using program-states at each call.
– Which makes it run fast.
– Which may even make it faster than your IDE!
– Which makes it easy to plug in with other tools like FindBugs.
– Which may even make it faster than your IDE!
BLAST Architecture:
BLAST is designed around the four main components of any software system:
– Implementation
– Representation
– Interfaces
– User interfaces
BLAST uses a call-based representation of the program. This is a nice model for operations using interfaces because it closely reflects the way programs operate.
There is one interesting set of call operations associated with BLAST, and that is the interfacing of BLAST to other programs.
BLAST’s implementation is optimized for interface operations. It uses a combination of the following:
– Process-states of a BLAST program
– Externalized boolean variables and expressions
– Implemented as an observer of these variables
– Implemented for the different types of interfaces: Java, C, C++
In this section we describe these in more detail.
Interface Operations
BLAST’s main set of interface operations are the calls, of which there are two types. These two types are tagged with a major and minor version as follows:
Major version x (Integer)
Minor version y (Integer)
Major version x is the main BLAST interface operation, which are the ones used to manipulate BLAST’s model state. It uses the process state as its main data.
Minor version y is used to perform the operation type, and checks the state (as well as the types, if any).
BLAST uses a call-based representation of the program.
BLAST uses a call-based representation of the program.
BLAST uses a combination of process state, and system properties to represent the BLAST program.
BLAST uses a combination of process state, and system properties to represent the BLAST program.
BLAST uses

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